I hit a roadblock about three-fourths of the way through Prince of Persia: The Lost Crown. There was a frustrating platforming section that required I dash and jump through dangerous obstacles: thorny spinning wheels, spiked pits and walls, falling platforms, and invisible auras that shot out magenta arrows. I can’t tell you how many times I died here. But in a moment of exasperation, I flipped through the settings menu to find an accessibility feature that let me skip some of the more punishing platforming areas, and let me tell you, it was so damn helpful.

Metroidvanias are often associated with intense difficulty and precision. That means they aren’t always the most accessible games. A portmanteau of the ’80s games Castlevania and Metroid, they demand patience and persistence, as well as quick reflexes and a vivid memory to make it through. With The Lost Crown, developer Ubisoft Montpellier proves that Metroidvanias can be approachable to more players without compromising on the genre’s ethos. And honestly, it’s my favorite Metroidvania out right now.



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